Recipe List

Combining..... Gives you....
2or3or4 tuna G8Bait
4 minnow luckcndy
3 unagi ShaveIce
4 unagi GutsBL
2 GutsBL PwrFood
2 ShaveIce GutsBL
2 tuna+Roast F.Spice
2 CureAl Frizbee
2 Frizbee Dinker
2 CondUp Dinker
2 Medicate PwrFood
2 Urchin 2 HelpBL
2 Liver 2 TearDr
4 Liver 1 G8Bait
3 CondUp GoldBar
2 Dinker Biscuit
2 tuna + FireSpice Stamina
2 tuna+ Stamina WiseBL
2 pileworm panPizza
2 pileworm+ 2roasts Octopus
luckcndy+frizbee+f.spice+shaveIce P.Porri
Item Groups For these groupings, the number in front reflects the amount of that Item is required to make the last item. To determine how many items are required to make a certain item on the list, divide the number of the top one by the number of the bottom one. For example, 4 herbs are required to make an extract (8 / 2 = 4).
Cure Grouping
16 Charcoal
8 Herb
4 HelpBl
2 Extract
1 LifePl

Antidote Grouping
4 Antdt
2 TearDr
1 Vtmn

Power Group A
4 Unagi
2 GutsBl
1 PwrFood

Power Group B
12 Unagi
4 ShaveIce
2 GutsBL
1 PwrFood

Power Group C
2 Medicate
1 PwrFood

Agility Group A
4 CureAl
2 Frizbee
1 Dinker

Agility Group B
2 CondUp
1 Dinker

GoldBar Group A
3 CondUp
1 GoldBar

GoldBar Group B
24 Unagi
8 ShaveIce
4 GutsBl
2 PwrFood
1 Goldbar

Other Items and Their Effects Shrimp and Worms, when added to some recipes, will double the number of items you recieve. Try adding shrimp to 3 Cond.Up. Roast will power up the top part of a group into a better group. For example, Roast with 2 LifePl will yield a ShaveIce. Bait, the kind you can't fish with, will act as a roast when 2 are used.
One Final Note
There is an obvious connection between the classes that I have not worked out yet, but I am working on it. Anyone who has recipes for items I do not have, such as CureAl, Gold (the bait) and WiseBL (I want this recipe!!! This item can't be bought!) please email me. Back